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    <title>digital Artform</title>
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    <id>tag:www.digitalartform.com,2009-04-15://1</id>
    <updated>2010-03-08T17:16:45Z</updated>
    <subtitle>Observations, experiments and rants on the production and practice of digital art. The open notebooks of Joseph Francis.</subtitle>
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<entry>
    <title>A Hierarchy of Edges - Lost Edges, Lens Blur &amp; Photoshop</title>
    <link rel="alternate" type="text/html" href="http://www.digitalartform.com/archives/2010/03/a_hierarchy_of.html" />
    <id>tag:www.digitalartform.com,2010://1.307</id>

    <published>2010-03-07T19:35:08Z</published>
    <updated>2010-03-08T17:16:45Z</updated>

    <summary> Painters often create what they call a hierarchy of edges. Bright important edges are usually sharp, but darker, less important edges become lost edges. This effect is easy enough to simulate in Photoshop, but I wonder how common it...</summary>
    <author>
        <name></name>
        <uri>http://www.digitalartform.com</uri>
    </author>
    
        <category term="Digital Painting" scheme="http://www.sixapart.com/ns/types#category" />
    
        <category term="Digital Photography" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="depthoffield" label="depth of field" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="dof" label="DOF" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="hierarchyofedges" label="hierarchy of edges" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="lostedges" label="lost edges" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en" xml:base="http://www.digitalartform.com/">
        <![CDATA[<p><img alt="lost-edges.jpg" src="http://www.digitalartform.com/assets/lost-edges.jpg" width="512" height="1529" class="mt-image-none" style="" /></p>

<p>Painters often create what they call a <a href="http://conceptart.org/forums/showthread.php?t=51913">hierarchy of edges</a>. Bright important edges are usually sharp, but darker, less important edges become <a href="http://www.mattiassnygg.com/tutorials/imaginefx2.htm">lost edges</a>.</p>

<p>This effect is easy enough to simulate in Photoshop, but I wonder how common it is. Most people use selective, luminance-based lens blur to simulate shallow depth of field. I'm talking about guiding the eye more in the painterly, less optics-based sense. This post is mainly about analyzing what painters do and incorporating those ideas into photography, although it is also interesting to see the efforts of artists who are <a href="http://gurneyjourney.blogspot.com/2008/06/depth-and-edges.html">approaching photographic ideas from the painterly side</a>.</p>

<p>One could argue, I suppose, that creating a <a href="http://robertjsimone.com/art-instruction/the-4-basic-elements-of-landscape-painting">hierarchy of edges</a> is only necessary for painters, and that photographers needn't worry about this issue (aside from DOF) because most of the edges are produced by the camera already suitably hard or soft. I'm not so sure about that. I think further manipulation might be warranted and beneficial.</p>

<p><strong>UPDATE 3/8/2010</strong></p>

<p><a href="http://www.modelmayhem.com/po.php?thread_id=565386">MM Forum Discussion</a></p>]]>
        
    </content>
</entry>

<entry>
    <title>Studio Cyc / No-Seam / Infinity Wall Curvature</title>
    <link rel="alternate" type="text/html" href="http://www.digitalartform.com/archives/2010/02/studio_cyc_no-s.html" />
    <id>tag:www.digitalartform.com,2010://1.306</id>

    <published>2010-02-20T22:15:14Z</published>
    <updated>2010-02-20T22:31:00Z</updated>

    <summary> You never see a flat rollercoaster track go into a perfectly circular loop-the-loop because while that track is continuous in the first derivative, it is not continuous in the second derivative, and would make for a very jarring ride....</summary>
    <author>
        <name></name>
        <uri>http://www.digitalartform.com</uri>
    </author>
    
        <category term="Digital Photography" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="cyc" label="cyc" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="cyclorama" label="cyclorama" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="infinitywall" label="infinity wall" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="noseam" label="no-seam" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="rollercoaster" label="roller coaster" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en" xml:base="http://www.digitalartform.com/">
        <![CDATA[<p><img alt="loop.jpg" src="http://www.digitalartform.com/assets/loop.jpg" width="343" height="438" class="mt-image-none" style="" /></p>

<p>You never see a flat rollercoaster track go into a perfectly circular loop-the-loop because while that track is continuous in the first derivative, it is not continuous in the second derivative, and would make for a very jarring ride.</p>

<p><em>Entering the circular loop from a horizontal track would imply an instant onset of the maximum g-force (as would a direct transition a circular path with smaller radius of curvature). An immediate transition from one radius of curvature to another would give a continuous, smooth track, but with discontinuous second derivatives. Clearly,  a function with continuous higher derivatives would be preferable. </em><br />
<a href="http://physics.gu.se/LISEBERG/eng/loop_pe.html">Roller Coaster Loop Shapes</a></p>

<p><br />
So is there a special curve with which to make the optimal photo studio wall?</p>

<p><img alt="cyc-noseam.jpg" src="http://www.digitalartform.com/assets/cyc-noseam.jpg" width="512" height="1072" class="mt-image-none" style="" /></p>

<p><img alt="3surface.jpg" src="http://www.digitalartform.com/assets/3surface.jpg" width="468" height="351" class="mt-image-none" style="" /></p>

<p>This is why car surface designers, who are in many ways reflection pattern designers, worry about continuity and smoothness in the higher derivatives.</p>

<p>- <a href="http://www.core77.com/blog/featured_items/a_periodic_table_of_form_the_secret_language_of_surface_and_meaning_in_product_design_by_gray_holland_12752.asp">A Periodic Table of Form: The secret language of surface and meaning in product design</a> by Gray Holland</p>]]>
        
    </content>
</entry>

<entry>
    <title>Chrome Reflection Mapping</title>
    <link rel="alternate" type="text/html" href="http://www.digitalartform.com/archives/2010/02/chrome_reflecti.html" />
    <id>tag:www.digitalartform.com,2010://1.305</id>

    <published>2010-02-16T08:34:15Z</published>
    <updated>2010-02-16T18:22:13Z</updated>

    <summary>In the early 80&apos;s, Gene Miller and Christine Change went into the parking lot of MAGI, one of the major TRON CG vendors, and photographed a Christmas ornament. They imagined the sphere as reflecting the interior of an infinite cube,...</summary>
    <author>
        <name></name>
        <uri>http://www.digitalartform.com</uri>
    </author>
    
        <category term="3D Computer Graphics" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="chrome" label="chrome" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="chromemapping" label="chrome mapping" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="reflectionmapping" label="reflection mapping" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="sorayama" label="Sorayama" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en" xml:base="http://www.digitalartform.com/">
        <![CDATA[<p>In the early 80's, Gene Miller and Christine Change went into the parking lot of MAGI, one of the major TRON CG vendors, and <a href="http://www.debevec.org/ReflectionMapping/miller.html">photographed a Christmas ornament</a>.</p>

<p><img alt="ChromeBall.jpg" src="http://www.digitalartform.com/assets/ChromeBall.jpg" width="512" height="512" class="mt-image-none" style="" /></p>

<p>They imagined the sphere as reflecting the interior of an infinite cube, which caused the sphere to be divided into 6 regions, one for each face of the cube. The far cube face is squashed into the yellow zone at the glancing angle outline of the sphere.</p>

<p><img alt="spinChrome.gif" src="http://www.digitalartform.com/assets/spinChrome.gif" width="512" height="512" class="mt-image-none" style="" /></p>

<p>Notice how on other objects the analogous relationships are maintained: the upper plane (in blue here) is always on top. The right plane (in red here) is always on the right...</p>

<p><img alt="70s-Airbrush-Chrome.jpg" src="http://www.digitalartform.com/assets/70s-Airbrush-Chrome.jpg" width="512" height="749" class="mt-image-none" style="" /></p>

<p>Classic '70's airbrush art chrome, as in this <a href="http://www.sorayama.net/">Sorayama</a> '<a href="http://www.youtube.com/watch?v=eedXpclrKCc">sexy robot</a>,' are actually reflecting warm earth and cool sky separated by a dark horizon. </p>

<p>...as is the <a href="http://429mustangcougarinfo.50megs.com/wheels.htm">chrome hubcap</a> in the inset photo.</p>]]>
        
    </content>
</entry>

<entry>
    <title>Love Potion No. 9</title>
    <link rel="alternate" type="text/html" href="http://www.digitalartform.com/archives/2010/02/love_potion_no.html" />
    <id>tag:www.digitalartform.com,2010://1.304</id>

    <published>2010-02-08T18:25:28Z</published>
    <updated>2010-02-08T19:25:35Z</updated>

    <summary> A little Valentine&apos;s Day image featuring the super cool Nekromistress. I wanted to try and make a strong color statement - something along the lines of the work of Brian DeMint / Eyeworks of Joplin, Missouri....</summary>
    <author>
        <name></name>
        <uri>http://www.digitalartform.com</uri>
    </author>
    
        <category term="Digital Photography" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="nekromistress" label="Nekromistress" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="valentine" label="Valentine" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en" xml:base="http://www.digitalartform.com/">
        <![CDATA[<p><a href="http://www.digitalartform.com/assets_c/2010/02/Nekromistress_2-535.html" onclick="window.open('http://www.digitalartform.com/assets_c/2010/02/Nekromistress_2-535.html','popup','width=675,height=900,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.digitalartform.com/assets_c/2010/02/Nekromistress_2-thumb-512x682-535.jpg" width="512" height="682" alt="Nekromistress_2.jpg" class="mt-image-none" style="" /></a></p>

<p>A little Valentine's Day image featuring the super cool <a href="http://www.google.com/#hl=en&source=hp&q=Nekromistress&aq=f&aqi=g1&oq=&fp=c26c79a56c95bda8">Nekromistress</a>.</p>

<p>I wanted to try and make a strong color statement - something along the lines of the work of Brian DeMint /  <a href="http://www.eyeworksphotography.com/">Eyeworks</a> of Joplin, Missouri.</p>]]>
        
    </content>
</entry>

<entry>
    <title>Simulating Tintypes using Digital Techniques</title>
    <link rel="alternate" type="text/html" href="http://www.digitalartform.com/archives/2010/02/simulating_tint.html" />
    <id>tag:www.digitalartform.com,2010://1.303</id>

    <published>2010-02-02T07:01:42Z</published>
    <updated>2010-02-16T05:57:18Z</updated>

    <summary> I&apos;m interested in trying to simulate things like tintypes using digital techniques. I think the best way to do it is not to just use Photoshop tricks, nut to model and tecture a surface and render it in Maxwell,...</summary>
    <author>
        <name></name>
        <uri>http://www.digitalartform.com</uri>
    </author>
    
        <category term="Digital Photography" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="tintype" label="tintype" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="tintypes" label="tintypes" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en" xml:base="http://www.digitalartform.com/">
        <![CDATA[<p><img alt="Tintype_Analysis.jpg" src="http://www.digitalartform.com/assets/Tintype_Analysis.jpg" width="512" height="1362" class="mt-image-none" style="" /></p>

<p>I'm interested in trying to simulate things like tintypes using digital techniques.</p>

<p>I think the best way to do it is not to just use Photoshop tricks, nut to model and tecture a surface and render it in Maxwell, paying special attention to surface textures and materials and reflectivity.</p>

<p>Before I can do that, however, I need t have a good look at a few of these things. I want to hold them in my hand, flex them, scratch them, see how they reflect light.</p>

<p>I bought a few on eBay. Surprisingly cheap for small ones. I am scanning them on flickr in this set: <a href="http://www.flickr.com/photos/digitalartform/sets/72157623207773381/">Tintypes</a></p>

<p>I'll update this blog entry as my experiments in this area progress...</p>

<p><strong>UPDATE 2/15/2010</strong></p>

<p><a href="http://www.digitalartform.com/assets_c/2010/02/Nekromistress-Tintype-538.html" onclick="window.open('http://www.digitalartform.com/assets_c/2010/02/Nekromistress-Tintype-538.html','popup','width=675,height=900,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.digitalartform.com/assets_c/2010/02/Nekromistress-Tintype-thumb-512x682-538.jpg" width="512" height="682" alt="Nekromistress-Tintype.jpg" class="mt-image-none" style="" /></a><br />
model: Nekromistress</p>

<p>This is a straight Photoshop composite using some textures from some scanned tintypes I bought on eBay. To really do it up, I want to bring Maxwell and ZBrush into the mix. I haven't done so, yet.</p>]]>
        
    </content>
</entry>

<entry>
    <title>Inverse Square Law Revisited</title>
    <link rel="alternate" type="text/html" href="http://www.digitalartform.com/archives/2010/02/inverse_square.html" />
    <id>tag:www.digitalartform.com,2010://1.302</id>

    <published>2010-02-02T04:34:46Z</published>
    <updated>2010-02-02T04:47:54Z</updated>

    <summary>For my daughter&apos;s 6th grade Science Fair experiment she chose to explore the Inverse Square Law as it relates to light falloff. Technically the ISL only relates to point light sources, and it will &apos;fail&apos; when the lights are not...</summary>
    <author>
        <name></name>
        <uri>http://www.digitalartform.com</uri>
    </author>
    
        <category term="Digital Photography" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="islinversesquarelaw" label="ISL. Inverse Square Law" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en" xml:base="http://www.digitalartform.com/">
        <![CDATA[<p>For my daughter's 6th grade Science Fair experiment she chose to explore the Inverse Square Law as it relates to light falloff. Technically <a href="http://www.digitalartform.com/archives/2009/05/violations_of_t.html">the ISL only relates to point light sources</a>, and it will 'fail' when the lights are not point light sources, but just how badly does it fail?</p>

<p>Any light is approximately a point light if you get far away from it. So how accurate is the ISL in real world cases? I was actually pretty curious to find out, myself.</p>

<p>So without further ado, here are the results of our experiments, courtesy of my 12-year-old daughter...</p>

<p><img alt="ISL_BareFlash.jpg" src="http://www.digitalartform.com/assets/ISL_BareFlash.jpg" width="512" height="501" class="mt-image-none" style="" /></p>

<p><img alt="ISL_Reflector.jpg" src="http://www.digitalartform.com/assets/ISL_Reflector.jpg" width="512" height="501" class="mt-image-none" style="" /></p>

<p><img alt="ISL_SoftBox.jpg" src="http://www.digitalartform.com/assets/ISL_SoftBox.jpg" width="512" height="501" class="mt-image-none" style="" /></p>

<p><img alt="ISL_Laser.jpg" src="http://www.digitalartform.com/assets/ISL_Laser.jpg" width="512" height="501" class="mt-image-none" style="" /></p>]]>
        
    </content>
</entry>

<entry>
    <title>Underexposed</title>
    <link rel="alternate" type="text/html" href="http://www.digitalartform.com/archives/2010/01/underexposed.html" />
    <id>tag:www.digitalartform.com,2010://1.301</id>

    <published>2010-01-31T07:51:56Z</published>
    <updated>2010-01-31T07:54:41Z</updated>

    <summary> Mannequin. Ridiculously underexposed with a Nikon D200. Brightened greatly in Lightroom 3 (beta). I thought it looked interesting....</summary>
    <author>
        <name></name>
        <uri>http://www.digitalartform.com</uri>
    </author>
    
        <category term="Design" scheme="http://www.sixapart.com/ns/types#category" />
    
        <category term="Digital Photography" scheme="http://www.sixapart.com/ns/types#category" />
    
    
    <content type="html" xml:lang="en" xml:base="http://www.digitalartform.com/">
        <![CDATA[<p><img alt="UnderExposed.jpg" src="http://www.digitalartform.com/assets/UnderExposed.jpg" width="512" height="683" class="mt-image-none" style="" /></p>

<p>Mannequin. Ridiculously underexposed with a Nikon D200. Brightened greatly in Lightroom 3 (beta). I thought it looked interesting.</p>]]>
        
    </content>
</entry>

<entry>
    <title>Copying a Photoshop Color Channel into the Layers Palette</title>
    <link rel="alternate" type="text/html" href="http://www.digitalartform.com/archives/2010/01/copying_a_photo.html" />
    <id>tag:www.digitalartform.com,2010://1.300</id>

    <published>2010-01-17T01:21:35Z</published>
    <updated>2010-01-17T01:44:47Z</updated>

    <summary> Sometimes I find it necessary to copy a Photoshop color channel into the layers palette. The standard workflow for this is to select the channel which interests you, ctl-A, ctl-C (on a PC) to select all and copy, then...</summary>
    <author>
        <name></name>
        <uri>http://www.digitalartform.com</uri>
    </author>
    
        <category term="Digital Photography" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="channels" label="channels" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="layers" label="layers" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en" xml:base="http://www.digitalartform.com/">
        <![CDATA[<p><img alt="RedChannel-BW.jpg" src="http://www.digitalartform.com/assets/RedChannel-BW.jpg" width="512" height="512" class="mt-image-none" style="" /></p>

<p>Sometimes I find it necessary to copy a Photoshop color channel into the layers palette.</p>

<p>The standard workflow for this is to select the channel which interests you, ctl-A, ctl-C (on a PC) to select all and copy, then return to the layeres palette, make a new layer, and ctl-V paste.</p>

<p>If you do that, however, your channel will not be color managed. That matters if you plan to reconstruct those channels later as done <a href="http://www.digitalartform.com/archives/2009/03/additive_color.html">here in RGB</a> or <a href="http://www.digitalartform.com/archives/2009/03/subtractive_col.html">here in CMY</a> and hope to form an image that matches the original.</p>

<p><img alt="ColorManaged-Channels.jpg" src="http://www.digitalartform.com/assets/ColorManaged-Channels.jpg" width="512" height="765" class="mt-image-none" style="" /></p>

<p>The way to use the Black & White Adjustment Layer to derive, say, a green channel, is to set all sliders containing green to 100. (That means the green, cyan, and yellow sliders) Then set all other sliders to 0.</p>

<p>You can save that set of sliders as a preset for convenience later.</p>]]>
        
    </content>
</entry>

<entry>
    <title>Xanthia Surfing off Kanagawa</title>
    <link rel="alternate" type="text/html" href="http://www.digitalartform.com/archives/2010/01/xanthia_surfing.html" />
    <id>tag:www.digitalartform.com,2010://1.299</id>

    <published>2010-01-07T06:39:59Z</published>
    <updated>2010-01-12T09:30:07Z</updated>

    <summary> The fifth image in my Nothing is Real but the Girl series. Hokusai&apos;s Great Wave off Kanagawa is so iconic that I think it works well magnified and made somewhat more abstract - somewhat similar to the way Landor...</summary>
    <author>
        <name></name>
        <uri>http://www.digitalartform.com</uri>
    </author>
    
        <category term="3D Computer Graphics" scheme="http://www.sixapart.com/ns/types#category" />
    
        <category term="Digital Photography" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="hokusai" label="Hokusai" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="maxwell" label="Maxwell" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="maya" label="maya" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="xanthia" label="Xanthia" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en" xml:base="http://www.digitalartform.com/">
        <![CDATA[<p><a href="http://www.digitalartform.com/assets_c/2010/01/Xanthia_Hokusai-518.html" onclick="window.open('http://www.digitalartform.com/assets_c/2010/01/Xanthia_Hokusai-518.html','popup','width=675,height=900,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.digitalartform.com/assets_c/2010/01/Xanthia_Hokusai-thumb-512x682-518.jpg" width="512" height="682" alt="Xanthia_Hokusai.jpg" class="mt-image-none" style="" /></a></p>

<p>The fifth image in my Nothing is Real <a href="http://www.digitalartform.com/archives/gfxartist/Xanthia_01_lo.jpg">but the Girl</a> series.</p>

<p>Hokusai's <a href="http://en.wikipedia.org/wiki/The_Great_Wave_off_Kanagawa">Great Wave off Kanagawa</a> is so iconic that I think it works well magnified and made somewhat more abstract - somewhat similar to the way Landor Associates handled the corporate ID program and signage for <a href="http://www.typofonderie.com/gazette/articles/doyaldyoung/">General Electric</a>. Large and cropped.</p>]]>
        
    </content>
</entry>

<entry>
    <title>Selective Desaturation through a Luminosity Mask</title>
    <link rel="alternate" type="text/html" href="http://www.digitalartform.com/archives/2010/01/selective_desat.html" />
    <id>tag:www.digitalartform.com,2010://1.298</id>

    <published>2010-01-03T07:48:10Z</published>
    <updated>2010-01-03T07:58:22Z</updated>

    <summary> Selective desaturation has a bad name but I am liking the effect of applying desaturation through a luminosity mask. I think this could be a great effect for an austere, painterly look, or maybe even as a basis on...</summary>
    <author>
        <name></name>
        <uri>http://www.digitalartform.com</uri>
    </author>
    
        <category term="Digital Photography" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="blackandwhiteadjustmentlayer" label="black and white adjustment layer" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="desaturation" label="desaturation" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="luminancematte" label="luminance matte" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="luminosity" label="luminosity" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="pale" label="pale" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="pinup" label="pinup" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en" xml:base="http://www.digitalartform.com/">
        <![CDATA[<p><img alt="Selective-desaturation.jpg" src="http://www.digitalartform.com/assets/Selective-desaturation.jpg" width="512" height="1148" class="mt-image-none" style="" /></p>

<p><a href="http://images.google.com/images?hl=en&source=hp&q=selective%20desaturation&um=1&ie=UTF-8&sa=N&tab=wi">Selective desaturation</a> has a bad name but I am liking the effect of applying desaturation through a luminosity mask.</p>

<p>I think this could be a great effect for an austere, painterly look, or maybe even as a basis on which to build a pale pinup look.</p>

<p>To get the luminosity mask I go to the channels palette and control-click on the RGB composite channel.</p>

<p>To desaturate I use the Black and White Adjustment Layer. Never Hue/Saturation. </p>

<p>Hue/Saturation-based desaturation turns all additive and subtractive primaries to the identical 50% middle gray. <a href="http://www.digitalartform.com/assets/Hue-Saturation.jpg">Yuck</a>.</p>]]>
        
    </content>
</entry>

<entry>
    <title>Polaroid, Cross Processing and Vintage Photography</title>
    <link rel="alternate" type="text/html" href="http://www.digitalartform.com/archives/2009/12/polaroid_cross.html" />
    <id>tag:www.digitalartform.com,2009://1.297</id>

    <published>2009-12-28T06:43:29Z</published>
    <updated>2010-02-21T04:07:31Z</updated>

    <summary> I&apos;ve been playing around with Polaroid, Cross Processing and Vintage Photography looks. Much of which from off-the-shelf sources. Above is an image of mine of Apnea as The Knife Thrower&apos;s Assistant, after having been treated to the Polaroin process....</summary>
    <author>
        <name></name>
        <uri>http://www.digitalartform.com</uri>
    </author>
    
        <category term="Digital Photography" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="alienskin" label="Alien Skin" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="colormancer" label="colormancer" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="crossprocessing" label="Cross Processing" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="newsprint" label="newsprint" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="polaroid" label="Polaroid" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="polaroin" label="Polaroin" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="vintage" label="vintage" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en" xml:base="http://www.digitalartform.com/">
        <![CDATA[<p><a href="http://www.digitalartform.com/assets_c/2009/12/polaroin-512.html" onclick="window.open('http://www.digitalartform.com/assets_c/2009/12/polaroin-512.html','popup','width=512,height=660,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.digitalartform.com/assets_c/2009/12/polaroin-thumb-512x660-512.jpg" width="512" height="660" alt="polaroin.jpg" class="mt-image-none" style="" /></a></p>

<p>I've been playing around with Polaroid, Cross Processing and Vintage Photography looks. Much of which from off-the-shelf sources. Above is an image of mine of <a href="http://www.digitalartform.com/archives/2009/03/nothing_is_real.html">Apnea as The Knife Thrower's Assistant</a>, after having been treated to the <a href="http://www.polaroin.com">Polaroin</a> process. Polaroid heroin - it really is addictive. Lots of fun.</p>

<p>Other online Polaroid simulators include the Polaroid site, itself. (Justin Timberlake <a href="http://justintimberlake.com/news/do_you_miss_polaroids_bringing_the_sexy_format_back">demonstrates</a>)</p>

<p>Alien Skin also provides <a href="http://www.alienskin.com/exposure/exposure_examples.aspx">some Polaroid and Cross Processing settings</a> for its Exposure 2 plugin.</p>

<p>Some good online tutorials on the matter include <a href="http://www.photoshopsupport.com/tutorials/or/cross-processing.html">this one</a> from photoshopsupport.com on cross processing.</p>

<p><a href="http://lot8studios.blogspot.com/">Lot 8 Studios</a> discusses some of his popular vintage look workflow here:</p>

<p><a href="http://lot8studios.blogspot.com/2009/11/vintage-feel-basics.html">Vintage Feel Basics</a><br />
<a href="http://lot8studios.blogspot.com/2009/11/vintage-feel-additional-effects.html">Vintage Feel - Additional Effects (The Multiply Layer)</a><br />
<a href="http://lot8studios.blogspot.com/2009/12/vintage-feel-additional-effect-hard.html">Vintage Feel - Additional Effect - The Hard Light Layer</a></p>

<p>And popular photographer <a href="http://www.google.com/#hl=en&source=hp&q=mojokiss&aq=f&aqi=g7&oq=&fp=b36c7832dbb01be6">mojokiss</a> reveals some of his color secrets <a href="http://www.modelmayhem.com/po.php?thread_id=348771">here</a></p>

<p>Here is a great discussion on feature film color grading and why exactly so many films these days have cyan-green shadows.</p>

<p><a href="http://library.creativecow.net/articles/maschwitz_stu/red-giant-blockbuster-film-look/video-tutorial.php">Creating a Summer Blockbuster Film Look</a></p>

<p>...and I'm looking forward to reading <a href="http://www.amazon.com/Its-Purple-Someones-Gonna-Die/dp/0240806883">If It's Purple, Someone's Gonna Die: The Power of Color in Visual Storytelling</a> </p>

<div style="text-align: left; padding: 3px;">
<a href="http://www.flickr.com/photos/digitalartform/4202492918/" title="photo sharing"><img src="http://farm3.static.flickr.com/2581/4202492918_79326d125c.jpg" style="border: solid 2px #000000;" alt="" /></a>
<br />
<span style="font-size: 0.8em; margin-top: 0px;"><a href="http://www.flickr.com/photos/digitalartform/4202492918/">Love Conquers All</a>, originally uploaded by <a href="http://www.flickr.com/people/digitalartform/">jfrancis</a>.</span>
</div>
<p>
I tried a mild version of a curves-based cross-processing recipe here. I'm interested in treating the CG as if it were photography. That means lighting it moodily or throwing it out of focus regardless of how much work it took to model and texture - and it also means trying the same kinds of color treatments on the CG/photo hybrids that I would use on a straight photo.

<p><strong>UPDATE 1/18/2010</strong><br />
<img alt="Apnea-Aged.jpg" src="http://www.digitalartform.com/assets/Apnea-Aged.jpg" width="512" height="683" class="mt-image-none" style="" /></p>

<p><a href="http://labs.wanokoto.jp/olds">This Japanese site</a> does an interesting job of turning modern photos old looking.</p>

<p><a href="http://labs.wanokoto.jp/olds">http://labs.wanokoto.jp/olds</a></p>

<p><strong>UPDATE 1/29/2010</strong></p>

<p><img alt="Colormancer-3Layers.jpg" src="http://www.digitalartform.com/assets/Colormancer-3Layers.jpg" width="512" height="765" class="mt-image-none" style="" /></p>

<p>Messing around with the free tinting Photoshop plugin from <a href="http://www.colormancer.ca/">Colormancer</a>. I like the interface and the looks. Here as an experiment I put a heavy sepia layer on top of a green layer on top of a blue layer and used Photoshop blend-if sliders to control how much of each layer is seen. </p>]]>
        
    </content>
</entry>

<entry>
    <title>Love Conquers All</title>
    <link rel="alternate" type="text/html" href="http://www.digitalartform.com/archives/2009/12/love_conquers_a.html" />
    <id>tag:www.digitalartform.com,2009://1.295</id>

    <published>2009-12-19T22:05:15Z</published>
    <updated>2009-12-21T10:37:39Z</updated>

    <summary> Artist and model Jasmine Worth avoids Cupid&apos;s arrow for the last time in Love Conquers All, the fourth in my Nothing is Real but the Girl series of images. ---- Love Conquers All, originally uploaded by jfrancis. Trendy green...</summary>
    <author>
        <name></name>
        <uri>http://www.digitalartform.com</uri>
    </author>
    
        <category term="Digital Photography" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="amorvincitomnia" label="Amor Vincit Omnia" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="jasmine" label="Jasmine" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="jasmineworth" label="Jasmine Worth" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="maxwell" label="Maxwell" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="maxwellrender" label="Maxwell Render" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="nothingisrealbutthegirl" label="Nothing is Real but the Girl" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en" xml:base="http://www.digitalartform.com/">
        <![CDATA[<p><a href="http://www.digitalartform.com/assets_c/2009/12/Jasmine_c675-506.html" onclick="window.open('http://www.digitalartform.com/assets_c/2009/12/Jasmine_c675-506.html','popup','width=675,height=900,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.digitalartform.com/assets_c/2009/12/Jasmine_c675-thumb-512x682-506.jpg" width="512" height="682" alt="Jasmine_c675.jpg" class="mt-image-none" style="" /></a></p>

<p>Artist and model <a href="http://www.google.com/#hl=en&source=hp&q=jasmine+worth&aq=f&aqi=&oq=&fp=b36c7832dbb01be6">Jasmine Worth</a> avoids Cupid's arrow for the last time in <em>Love Conquers All</em>, the fourth in my <a href="http://www.digitalartform.com/archives/2006/06/maxwell_rendere.html">Nothing is Real but the Girl</a> series of images.</p>

<p>----</p>

<div style="text-align: left; padding: 3px;">
<a href="http://www.flickr.com/photos/digitalartform/4202492918/" title="photo sharing"><img src="http://farm3.static.flickr.com/2581/4202492918_79326d125c.jpg" style="border: solid 2px #000000;" alt="" /></a>
<br />
<span style="font-size: 0.8em; margin-top: 0px;"><a href="http://www.flickr.com/photos/digitalartform/4202492918/">Love Conquers All</a>, originally uploaded by <a href="http://www.flickr.com/people/digitalartform/">jfrancis</a>.</span>
</div>
<p>
Trendy green faux cross-processed version. Which do you prefer?
</p>]]>
        
    </content>
</entry>

<entry>
    <title>Were You Praying at the Lares Shrine?</title>
    <link rel="alternate" type="text/html" href="http://www.digitalartform.com/archives/2009/11/were_you_prayin.html" />
    <id>tag:www.digitalartform.com,2009://1.294</id>

    <published>2009-11-26T08:25:00Z</published>
    <updated>2009-11-26T08:58:29Z</updated>

    <summary> click photo to enlarge Pompeii: AD 79, in the shadow of the volcano Vesuvius. In this third image in my Nothing is Real but the Girl series, model and singer Lisbeth Boada Phelps poses on a set designed to...</summary>
    <author>
        <name></name>
        <uri>http://www.digitalartform.com</uri>
    </author>
    
        <category term="3D Computer Graphics" scheme="http://www.sixapart.com/ns/types#category" />
    
        <category term="Digital Photography" scheme="http://www.sixapart.com/ns/types#category" />
    
        <category term="Portfolio" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="cityindust" label="City in Dust" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="houseofthevettii" label="House of the Vettii" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="lararium" label="Lararium" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="laresshrine" label="Lares Shrine" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="nothingisrealbutthegirl" label="Nothing is Real but the Girl" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="pompeii" label="Pompeii" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="siouxsieandthebanshees" label="Siouxsie and the Banshees" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="vesuvius" label="Vesuvius" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="volcano" label="Volcano" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en" xml:base="http://www.digitalartform.com/">
        <![CDATA[<p><a href="http://www.digitalartform.com/assets_c/2009/11/Lisbeth_Pompeii-503.html" onclick="window.open('http://www.digitalartform.com/assets_c/2009/11/Lisbeth_Pompeii-503.html','popup','width=675,height=900,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.digitalartform.com/assets_c/2009/11/Lisbeth_Pompeii-thumb-512x682-503.jpg" width="512" height="682" alt="Lisbeth_Pompeii.jpg" class="mt-image-none" style="" /></a><br />
<em>click photo to enlarge</em></p>

<p><strong>Pompeii:</strong> AD 79, in the shadow of the volcano Vesuvius.</p>

<p>In this third image in my <em>Nothing is Real but the Girl</em> series, <a href="http://www.modelmayhem.com/341048">model</a> and <a href="http://www.youtube.com/watch?v=6p7dxft1yH4">singer</a> Lisbeth Boada Phelps poses on a set designed to evoke <a href="http://images.google.com/images?hl=en&safe=off&um=1&resnum=0&q=%22House%20of%20the%20Vettii%22%20Lararium&ie=UTF-8&sa=N&tab=wi">the Lares Shrine at the House of the Vettii</a> in Pompeii -- the same <a href="http://www.google.com/#hl=en&source=hp&q=Lararium&aq=f&aqi=g4g-m5&oq=&fp=6b22d27f49a5e7dd">Lares Shrine</a> mentioned in the Siouxie and the Banshees song, <a href="http://www.google.com/#hl=en&safe=off&q=%22siouxsie+and+the+banshees%22+%22cities+in+dust%22&aq=f&aqi=g2&oq=&fp=6b22d27f49a5e7dd">Cities in Dust</a>.</p>]]>
        
    </content>
</entry>

<entry>
    <title>Inked Art and Dark Holding Lines</title>
    <link rel="alternate" type="text/html" href="http://www.digitalartform.com/archives/2009/11/inked_art_and_d.html" />
    <id>tag:www.digitalartform.com,2009://1.292</id>

    <published>2009-11-01T20:58:39Z</published>
    <updated>2009-11-03T07:21:32Z</updated>

    <summary> click to enlarge somewhat It&apos;s not very painterly to put black holding lines around objects. That device comes more from the world of illustration and comic books. There is nothing wrong with illustrations and comic books, though, so in...</summary>
    <author>
        <name></name>
        <uri>http://www.digitalartform.com</uri>
    </author>
    
        <category term="Design" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="coloring" label="coloring" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="comicart" label="comic art" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="holdinglines" label="holding lines" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="inking" label="inking" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="lineart" label="line art" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="nagel" label="Nagel" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en" xml:base="http://www.digitalartform.com/">
        <![CDATA[<p><a href="http://www.digitalartform.com/assets_c/2009/11/HoldingLines-500.html" onclick="window.open('http://www.digitalartform.com/assets_c/2009/11/HoldingLines-500.html','popup','width=640,height=627,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.digitalartform.com/assets_c/2009/11/HoldingLines-thumb-512x501-500.jpg" width="512" height="501" alt="HoldingLines.jpg" class="mt-image-none" style="" /></a><br />
<em>click to enlarge somewhat</em></p>

<p>It's not very painterly to put black holding lines around objects. That device comes more from the world of illustration and comic books.</p>

<p>There is nothing wrong with illustrations and comic books, though, so in the right settings, black holding lines are very cool. (and yes, I was a <a href="http://www.google.com/#hl=en&source=hp&q=Patrick+Nagel&aq=f&aqi=g10&oq=&fp=b03f3b2a1b734003">Patrick Nagel</a> fan)</p>

<p>I think an improvement on <em><em><em>black</em></em></em> lines can be dark lines of the same hue as the color they are surrounding. That can be a nice look.</p>

<p>I was struck recently by a twist on the theme I hadn't noticed before: a hybrid between holding lines in some areas and none in others. I think this illustration (above) is pretty effective in conveying depthby using dark holding lines only around selected foreground elements, and pushing the background into the atmosphere by color choice, and by not trying to outline the background objects.</p>]]>
        
    </content>
</entry>

<entry>
    <title>Best Photography Trend Book 157</title>
    <link rel="alternate" type="text/html" href="http://www.digitalartform.com/archives/2009/10/best_photograph.html" />
    <id>tag:www.digitalartform.com,2009://1.291</id>

    <published>2009-10-24T05:47:27Z</published>
    <updated>2009-10-24T06:34:40Z</updated>

    <summary> I picked up a fun book on the internet on Fifties pinup and cheesecake photography called Best Photography Trend Book 157. It was sold as being full of original model signatures. That wasn&apos;t the reason I bought it, but...</summary>
    <author>
        <name></name>
        <uri>http://www.digitalartform.com</uri>
    </author>
    
        <category term="Of Interest" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="bestphotographytrendbook" label="Best Photography Trend Book" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="cheesecake" label="cheesecake" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="fifties" label="Fifties" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="petergowland" label="Peter Gowland" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="pinup" label="pinup" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en" xml:base="http://www.digitalartform.com/">
        <![CDATA[<p><img alt="Best-Photography-Trend-Book.jpg" src="http://www.digitalartform.com/assets/Best-Photography-Trend-Book.jpg" width="512" height="742" class="mt-image-none" style="" /></p>

<p>I picked up a fun book on the internet on Fifties <a href="http://pinuplifestyle.com/profile/JosephFrancis">pinup</a> and cheesecake photography called Best Photography Trend Book 157. It was sold as being full of original model signatures. That wasn't the reason I bought it, but it was a fun plus.</p>

<p>When the book arrived I carefully leafed through it. Sure enough, there were the signatures, as promised: Sandra Edwards, Vivian Melody, Mona Miller, Marilyn Hannold, Jody Nelson, Virginia de Lee, Arlen Hunter, Betty Brosmer, Mishe Swanson, Donna Fisher, Jackie Hilton, Diane Weber, Marilyn Masters, <em>and four others</em>. Turns out one of the 'four others' was Marilyn Munroe. Wow! Hey, wait a second, that's not Marilyn Munroe's signature. Come to think of it, all the other signatures are in the same pen, and in the same handwriting.</p>

<p>Those aren't unique signatures. Looks like somebody - not sure who or when - made some notes in the book. Oh, well. Not so bad. Like I said, I bought it for the content.</p>]]>
        
    </content>
</entry>

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