
Selective desaturation has a bad name but I am liking the effect of applying desaturation through a luminosity mask.
I think this could be a great effect for an austere, painterly look, or maybe even as a basis on which to build a pale pinup look.
To get the luminosity mask I go to the channels palette and control-click on the RGB composite channel.
To desaturate I use the Black and White Adjustment Layer. Never Hue/Saturation.
Hue/Saturation-based desaturation turns all additive and subtractive primaries to the identical 50% middle gray. Yuck.

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