Some Thoughts on Photoshop Multiply, Soft Light, Overlay Blend Modes

| No Comments | No TrackBacks

MultAndScreen.jpg

Multiply by pure black and you will turn your image black. Screen with pure white and you will turn your image white. Obviously.

SoftLightSet.jpg

Soft Light by 100% black and 100% white and this is as far up or down asyou can push the image.

MultAndScreen2.jpg

It looks a lot like what happens when you multiply the layer by itself (square it) or screen it over itself (kinda sorta like square-rooting it). I know the math is not the same between Soft Light and gamma correcting by 2 or (1/2) - but it looks pretty similar, don't you think?

At the moment, this is how I picture Soft Light acting when I want an approximate mental image.

OverlaySet.jpg

Here is Overlay by 100% black and 100% white. This is as far as the Overlay blend mode can push an image.

MultAndScreen3.jpg

It looks an awful lot like a self-multiply or a self-screen 3 layers deep. I know a gamma correction of 3 or (1/3) is not the mathematical definition of the Overlay blend mode, but it sure seems to approximate the look, no?

At least this experiment works at the black and white extremes. I haven't done enough testing to see if it falls apart significantly when the value of the channel being screened is a gray well between 0% and 100%

No TrackBacks

TrackBack URL: http://www.digitalartform.com/cgi-bin/mt/mt-tb.cgi/159

Leave a comment

About this Entry

This page contains a single entry by published on April 20, 2009 1:59 PM.

A 3D CG Cheat for Planets and Moons was the previous entry in this blog.

The Grammar of Paisley is the next entry in this blog.

Find recent content on the main index or look in the archives to find all content.