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July 31, 2005
Maya 7

Alias unveiled Maya 7 before a large and enthusiastic crowd at its SIGGRAPH '05 Alias Users Group meeting in Los Angeles tonight. Maya 7 looks to be a great update of the popular product.
This is by no means a comprehensive review, but here are a few new features that caught my eye:
Alias has extensively overhauled Maya 7's render layer architecture. One benefit of this revision for users in the print industry is that Maya 7 can output render layers to Photoshop layers in .psd image format.
Maya also integrates well with Adobe Illustrator files. The software can reference and (for example) automatically bevel an Illustrator format logo. Should the Illustrator artwork be altered, the change reveals itself in the Maya scene file as an updated model.
Maya 7 now offers the ability to paint blend weights onto blend shapes, and to "bake out" the results of such blends as new blend shape objects. Paint on one side of a face and a smile now becomes a sneer. Remodel one blend shape (to add an eye-patch, for example) and that change makes itself present in all related blend shapes.
Thanks probably to the influence of Alias's acquisition of Kaydara MotionBuilder 7, Maya 7 now supports full body IK. Pull on an arm and the effect propogates realistically throughout the rest of the body. Animators can also remodel already skeleton-rigged objects with relative ease.
Maya 7's fluid computations have been improved to allow finer voxel resolutions, which greatly enhances the look of the 3D fluid effects.
Duncan Brinsmeade concluded the evening with a demonstration of significant enhancements to Maya 7's toon shader. Thanks to the toon shader's tight integration with Maya Paint Effects, the user now has great control over line quality, color, wiggliness, motion and weight. Maya 7 users can create a variety of non-photorealistic crosshatching, engraving, and watercolor looks, over-extend lines as if in architectural renderings, light edges of objects with single-pixel-width edge glints, and even "hack" the shader into producing "ripped cloth" looks and "ocean wakes" at points of intersection between one surface and another.
A 64-bit version of Maya is in the works for future release, but it was far enough along for Alias to offer a glimpse of it.
Maya 7 is available for download to Platinum Customers as early as August 1. Pricing is unchanged.
Posted by digital artform at July 31, 2005 09:58 PM
Comments
sir,i want to go in the field of 3-d animations
so there is a great requirement of maya7.0
which i dont get from anywhere so if u have this software will u please send me this one.
i know this is a very difficult task for u
but i need this software very much.
if u can then plz send me this software in my
mail id that is #######@rediffmail.com
thanks
amit kaul
Posted by: Amit Kaul at March 18, 2006 01:05 AM
I recommend you google "Maye Personal Learning Edition" and teach yourself Maya 7 on that product.
http://www.google.com/search?hl=en&q=maya+personal+learning+edition&btnG=Google+Search
Alias has been bought by Autodesk, so so web site links may be broken, but if you contact Autodesk you will probably find the learning edition.
Posted by: Joseph Francis at March 18, 2006 09:38 AM
i useing maya 7
but i can't image render priveaw
please answer my question at my id.
i can render image but render display black.
bye
Posted by: rizwan at May 17, 2006 05:46 AM
please send me the maya ple 7.0 url for download
Posted by: Raghavendra at May 24, 2006 10:38 PM
Googling Maya ple returned this page in all of 0.02 seconds:
http://www.autodesk.de/adsk/servlet/index?siteID=123112&id=6902573
Posted by: Joseph Francis at May 25, 2006 07:46 AM
i what taht maya 7.0 so plz give me link
Posted by: praveen at June 29, 2006 11:03 AM
please send me the url of maya 7
Posted by: jamse at July 17, 2006 05:10 AM