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October 16, 2004
Maya 3D Fake "NPR" for Print

I was curious to see to what extent 3D computer graphics could integrate with 2D digital work. I was especially keen to acieve styles in 3D that had a "Non-Photorealistic" (NPR) quality - more illustrative or painterly looking. I found I could get some interesting results by modelling 3D primitives in a fairly crude way, and then selectively blurring certain edges (such as the interior edges in these marshmallow fluff couds.)

I thought another promising direction might be to use Painter to fake together some rough "paintovers."
It's not "real" painting, and it's not real "NPR," either, but I see potential in the end results, especially for still images in a print context, and I may explore more along these lines in future.
Posted by digital artform at October 16, 2004 09:23 PM