Maya 3D Fake "NPR" for Print

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fluffyClouds.jpg
I was curious to see to what extent 3D computer graphics could integrate with 2D digital work. I was especially keen to acieve styles in 3D that had a "Non-Photorealistic" (NPR) quality - more illustrative or painterly looking. I found I could get some interesting results by modelling 3D primitives in a fairly crude way, and then selectively blurring certain edges (such as the interior edges in these marshmallow fluff couds.)
fakeNPRTent.jpg
I thought another promising direction might be to use Painter to fake together some rough "paintovers."

It's not "real" painting, and it's not real "NPR," either, but I see potential in the end results, especially for still images in a print context, and I may explore more along these lines in future.

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This page contains a single entry by published on October 16, 2004 9:23 PM.

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